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Embedding game characteristics and principles to learning activities: An example sharing

Event Description: Games feature elements that can increase learner engagement and sustain motivation. These elements are appropriate for face-to-face and online courses. This workshop will cover game elements such as goals, rules, interaction, feedback, problem solving, competition, story, and pleasant learning environments. We will also discuss the difference as well as pedagogical values between game-based learning, gamification, and game-enhanced learning environments.

Facilitator(s): Franko WONG

Date: 7 May 2021

Time: 2:30-4:30pm

Format (F2F or Zoom): Zoom

Target Audience: Teaching Staff

Medium of Instruction: English

Registration link: https://webapp.itsc.cuhk.edu.hk/ras/restricted/event?id=47061


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